using DL.Tools;
using DL.UI;
using DL.UIBinding;
using UnityEngine;

namespace DL
{
    public class GameStart : MonoBehaviour
    {
        //初始化加载委托
        void Start()
        {
            PageMgr.PageLoader = Load.Inst.LoadUIPage;
            Collection<Context>._Loader =  Load.Inst.LoadUIPage;
            Debugger.EO_Log("加载委托");
            
            Application.targetFrameRate = 120;
        }
    }
}
